GameStart 2017: Made in Singapore

An enduring highlight of the annual GameStart convention are the booths for local independent developers. It’s a rare chance for developers and players to meet, a visible barometer for the industry’s progress, and this year twelve games have made the list. Organized by the International Game Developers Association of ...

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Masquerada: Songs and Shadows Review (PC)

Rich with narrative detail, Masquerada: Songs and Shadows is that short and sweet isometric RPG you dive into when you don’t have the patience to tackle Baldur’s Gate’s steep learning curve or the stamina for Diablo’s tough farm-grinds. If you have an itch for deep skill trees, flexible customization ...

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Masquerada: Songs and Shadows out on 30 Sep for PC and Mac

Witching Hour Studios’ Masquerada: Songs and Shadows releases tomorrow, 30 September, for Windows and OS X. In a Kickstarter update, the Singaporean developer also teased a launch trailer and an upcoming appearance at TwitchCon for a special on-stage critique. Masquerada has been kicking up quite a storm in an ...

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Masquerada Interview: Matthew Mercer

We love random opportunities, especially if they are of the Matthew Mercer kind. Witching Hour Studios, the folks behind the upcoming and much talked-about, Masquerada: Songs and Shadows, gave us an impromptu invitation to their demo kiosk at Sony’s E3 booth to talk to…Matthew Mercer! I’ll be unabashed about ...

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Masquerada: Songs & Shadows Kickstarter Success!

Witching Hour Studios’ Kickstarter campaign for their upcoming Masquerada: Songs & Shadows title is officially a success, with a total of £56,084 funded (and still counting). Far exceeding their £45,000 goal. The 2-week campaign took the Indie scene by storm, with a huge showing of support from both local and international ...

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Masquerada: Songs and Shadows turns to Kickstarter, reveals collaboration with iNCH

Homegrown independent developer Witching Hour Studios has put Masquerada: Songs and Shadows up on Kickstarter, in a bid to raise £45,000 (S$S86,988) for tweaks and polish. “It’s famously said in game development that the last 20% of production is the last 80%.” The tactical action RPG has courted attention ...

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