MechWarrior Tactics Public Stress Test Incoming

MechWarrior Tactics flamethrowers

There’s an evil satisfaction in seeing a Mech overheat and shutdown after your generous serving of flamethrower-to-the-face. Now, the servers of MechWarrior Tactics will go through a similarly trying situation as we stomp closer to the first public stress test in a few hours’ time. If you’ve wanted to try this turn-based game early without buying your way in, now’s your chance.

The test will run from 20–23 Aug., beginning and ending at 9 p.m. (SGT) and will be open to anyone with an account. If you don’t already have one, sign up at their website and wait for the test to go live. Just don’t expect a smooth experience as there may be unexpected downtimes, server resets and full player wipes. Simply take this as an opportunity to see how the game works and experiment with what you get. Accounts will require closed beta access to continue playing once the stress test concludes.

Strangely enough, MechWarrior Tactics will still be subject to a non-disclosure agreement (NDA), so don’t go sharing your experience, screenshots or videos just yet. They reason that the game is still in active development and thus, might look very different when complete. Doesn’t sound like an ideal time to do a public stress test to me, but hey whatever works for them.

That also means I can’t share my opinion so far. What I can do, however, is point you to two public matches by some popular personalities: Angry Joe vs. TotalBiscuit and Day[9] vs. Husky.

MechWarrior Tactics is a turn-based strategy game that blends grid-based tactics of the tabletop version, card collecting elements and BattleMech customisation — the embedded video above will give you a much better picture. It’s currently being made by Blue Lizard Games and Infinite Game Publishing and will be free-to-play on browsers when done.

Now can somebody please give us MechWarrior 5?

[MW Tactics Forums]

Ade Putra

Ade thinks there's nothing quite like a good game and a snug headcrab. He grew up with HIDEO KOJIMA's Metal Gear Solid, lives for RPGs, and is waiting for light guns to make their comeback.