Gran Turismo 6 Announced, Serving Up 1200 Different Cars At Launch

No, no. Put it down. It’s time to move on. Sony has announced the new Gran Turismo 6 for the PS3 for the third quarter of this year.

Gran Turismo 6, announced by series creator Kazunori Yamauchi at the Gran Turismo 15th Anniversary event, will feature a new, more compact game engine with an improved user interface for a better gaming experience and expansions through future downloadable content, while still pushing the PS3 to the edge.

New tracks, including the Silverstone Circuit of the United Kingdom, and new cars, both historic and modern, along with the rest of the content from Gran Turismo 5 will be seen in its successor. New upgrade parts and wheels are also available to create your very own customised car, taking your favourite racing machine to the next level.


If you have withdrawal symptoms of the game at work, stay connected to the Gran Turismo community with GT6’s plans for social connectivity through smartphones and tablets to keep tabs on what’s going on with your team you set up.

Snippets of game details revealed by Kazunori Yamauchi include:

New Game Engine
• Refactoring
• Compact, nimble operation
• Flexible expandability
• A new rendering engine that pushes the limits of the PS3

New Physics Engine
• New suspension and kinematics model
• New tyre model
• New aerodynamics model
• Technical partnership with Yokohama Rubber and KW Automotive

1200 Cars, abundant custom parts, and on-going DLC
• From historic cars to the latest racing cars, the game contains a total of 1200 cars.
• Multiple aerodynamic parts and custom wheels will be available for almost all cars.
• Players can create their own personalised custom car in the game.
• Cars will be continually added online

33 locations, 71 layouts
• 33 Locations and 71 layouts will be provided from day1 (7 more locations and 19 more layouts than GT5)
• More new tracks will continue to be provided online

New Course Maker
• Massive scenery spanning several tens of square kilometers
• A new course generation algorithm

Community/Club/Race Organizer
• Players can form their own communities
• Various community levels from local and domestic to global
• Players themselves can create and manage their own online events

New User Interface
• Balancing directional key operation and touch operation
• Quick response
• Shortening of loading times

Multi Device Compatibility
• Playstation
• Smart Phone
• Tablet
• PC
At the same time as the PS3 version of GT6 the “Real Driving Simulator” launches, a mobile version and web application version of GT6, will be created to enjoy Gran Turismo’s massive community space.

Real/Virtual “Edge Effect” Activity
A variety of “Edge Effects”, the chemical reactions between the real world and the virtual world for which the Gran Turismo series is famous, are also planned for GT6. Exciting collaborations between various automotive manufacturers and collaborations with brands crossing different industries will be revealed gradually across the next six months.

More information about Gran Turismo 6 will be revealed as SCE heads to E3 and Gamescom this year.